Observed compositions

Bandit decks

Observed canonical deck compositions containing Bandit.

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Recorded decks

Page 3

Deck 518

1 observation
  • Battle RamEvolution active
  • Electro Wizard
  • Bandit
  • Golden Knight
  • Skeleton Dragons
  • Mother Witch
  • Ronin
  • ZapEvolution active
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 489

1 observation
  • P.E.K.K.AEvolution active
  • Battle Ram
  • Electro Wizard
  • Bandit
  • Magic ArcherEvolution active
  • FirecrackerEvolution active
  • Fireball
  • Zap
8 main cards1 support/tower cardsAverage elixir 3.88

Deck 478

4 observations
  • P.E.K.K.A
  • Baby DragonEvolution active
  • Electro WizardEvolution active
  • Bandit
  • Ram Rider
  • Lightning
  • Barbarian Barrel
  • Giant SnowballEvolution active
8 main cards1 support/tower cardsAverage elixir 4.13

Deck 457

1 observation
  • Giant Skeleton
  • LumberjackEvolution active
  • Battle RamEvolution active
  • Electro Wizard
  • Bandit
  • Golden Knight
  • Furnace
  • Heal Spirit
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 440

1 observation
  • Dark Prince
  • Bandit
  • Ram Rider
  • Skeleton Dragons
  • Tesla
  • Zap
  • Royal Delivery
  • Spirit Empress
8 main cards1 support/tower cardsAverage elixir 3.88

Deck 368

2 observations
  • Battle RamEvolution active
  • Electro Wizard
  • Bandit
  • Royal GhostEvolution active
  • Golden Knight
  • Ronin
  • Furnace
  • Arrows
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 375

1 observation
  • WitchEvolution active
  • Bomber
  • Prince
  • WizardEvolution active
  • Mini P.E.K.K.AEvolution active
  • Hog Rider
  • Lumberjack
  • Mega MinionEvolution active
  • Bandit
  • Mega KnightEvolution active
  • Wall Breakers
  • Golden Knight
  • Electro Spirit
  • Electro Giant
  • Cannon
  • The Log
16 main cards0 support/tower cardsAverage elixir 3.81

Deck 356

1 observation
  • Witch
  • Dark Prince
  • Hunter
  • Executioner
  • Bandit
  • Royal GhostEvolution active
  • Golden Knight
  • Boss Bandit
8 main cards1 support/tower cardsAverage elixir 4.25

Deck 309

1 observation
  • PrincessEvolution active
  • Bandit
  • Cannon Cart
  • BerserkerEvolution active
  • Minion Giant
  • TeslaEvolution active
  • Fireball
  • The Log
8 main cards1 support/tower cardsAverage elixir 3.38

Deck 297

1 observation
  • Archers
  • Battle Ram
  • Bandit
  • Bats
  • Goblin Hut
  • Inferno Tower
  • Poison
  • Vines
8 main cards0 support/tower cardsAverage elixir 3.50

Deck 244

1 observation
  • Minions
  • Witch
  • Giant Skeleton
  • Bandit
  • Royal Ghost
  • Golden Knight
  • Furnace
  • Zap
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 226

1 observation
  • Witch
  • Ice Golem
  • Dart Goblin
  • HunterEvolution active
  • Bandit
  • Wall BreakersEvolution active
  • Arrows
  • Goblin Barrel
8 main cards1 support/tower cardsAverage elixir 3.13

Deck 88

1 observation
  • Bandit
  • Bats
  • Mighty Miner
  • Electro Spirit
  • Phoenix
  • Earthquake
  • Void
  • Goblin Curse
8 main cards1 support/tower cardsAverage elixir 3.00

Deck 87

5 observations
  • BarbariansEvolution active
  • ValkyrieEvolution active
  • Baby Dragon
  • Royal Giant
  • Bandit
  • Goblin Barrel
  • The Log
  • Barbarian Barrel
8 main cards1 support/tower cardsAverage elixir 3.63

Deck 70

4 observations
  • BarbariansEvolution active
  • ValkyrieEvolution active
  • Baby Dragon
  • Executioner
  • Bandit
  • Goblin Barrel
  • The Log
  • Barbarian Barrel
8 main cards1 support/tower cardsAverage elixir 3.50

Deck 52

1 observation
  • Minions
  • WizardEvolution active
  • Bandit
  • Mega KnightEvolution active
  • Magic Archer
  • Electro Spirit
  • TeslaEvolution active
  • Arrows
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 6

4 observations
  • ValkyrieEvolution active
  • Prince
  • Dart Goblin
  • Electro Wizard
  • Bandit
  • Golden Knight
  • Ronin
  • The Log
8 main cards1 support/tower cardsAverage elixir 3.75