Observed compositions

Battle Ram decks

Observed canonical deck compositions containing Battle Ram.

Clear

Recorded decks

Page 3

Deck 830

1 observation
  • Giant Skeleton
  • Ice WizardEvolution active
  • Battle RamEvolution active
  • Royal GhostEvolution active
  • Mother Witch
  • Fireball
  • Barbarian Barrel
  • Spirit Empress
8 main cards1 support/tower cardsAverage elixir 4.00

Deck 815

3 observations
  • P.E.K.K.A
  • Minions
  • Ice WizardEvolution active
  • Battle RamEvolution active
  • Electro WizardEvolution active
  • Bandit
  • Royal GhostEvolution active
  • Rascals
  • Cannon Cart
  • Skeleton BarrelEvolution active
  • Magic Archer
  • MortarEvolution active
  • Fireball
  • Arrows
  • Zap
  • Barbarian Barrel
16 main cards0 support/tower cardsAverage elixir 3.69

Deck 798

1 observation
  • WitchEvolution active
  • Skeleton Army
  • Mini P.E.K.K.AEvolution active
  • Battle Ram
  • Hunter
  • Golden Knight
  • Bomb Tower
  • Fireball
8 main cards0 support/tower cardsAverage elixir 4.00

Deck 772

1 observation
  • BalloonEvolution active
  • Skeletons
  • Musketeer
  • Battle RamEvolution active
  • Firecracker
  • Mighty Miner
  • Inferno Tower
  • Vines
8 main cards1 support/tower cardsAverage elixir 3.63

Deck 758

1 observation
  • Skeleton ArmyEvolution active
  • Battle Ram
  • BatsEvolution active
  • Zappies
  • Elixir Golem
  • Mother Witch
  • Little Prince
  • Goblin Demolisher
8 main cards1 support/tower cardsAverage elixir 3.38

Deck 713

1 observation
  • WitchEvolution active
  • Battle RamEvolution active
  • Dart Goblin
  • Golden Knight
  • Skeleton Dragons
  • Electro Giant
  • Goblin Machine
  • Vines
8 main cards1 support/tower cardsAverage elixir 4.38

Deck 680

1 observation
  • P.E.K.K.AEvolution active
  • Battle RamEvolution active
  • Electro WizardEvolution active
  • Bandit
  • Royal Ghost
  • Mother Witch
  • Arrows
  • Zap
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 653

1 observation
  • Archers
  • Balloon
  • Barbarians
  • Battle Ram
  • Ice Golem
  • Golden Knight
  • Goblin Hut
  • Barbarian Barrel
8 main cards1 support/tower cardsAverage elixir 3.63

Deck 617

1 observation
  • Prince
  • BowlerEvolution active
  • Battle RamEvolution active
  • Executioner
  • Skeleton Dragons
  • Electro Spirit
  • Freeze
  • Royal Delivery
8 main cards1 support/tower cardsAverage elixir 3.88

Deck 518

1 observation
  • Battle RamEvolution active
  • Electro Wizard
  • Bandit
  • Golden Knight
  • Skeleton Dragons
  • Mother Witch
  • Ronin
  • ZapEvolution active
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 493

1 observation
  • P.E.K.K.A
  • Battle RamEvolution active
  • Royal GhostEvolution active
  • Golden Knight
  • Mother Witch
  • Arrows
  • Heal Spirit
  • Spirit Empress
8 main cards1 support/tower cardsAverage elixir 4.00

Deck 491

1 observation
  • P.E.K.K.A
  • LumberjackEvolution active
  • Battle RamEvolution active
  • Electro Wizard
  • Royal Ghost
  • Golden Knight
  • Mother Witch
  • Arrows
8 main cards1 support/tower cardsAverage elixir 4.13

Deck 489

1 observation
  • P.E.K.K.AEvolution active
  • Battle Ram
  • Electro Wizard
  • Bandit
  • Magic ArcherEvolution active
  • FirecrackerEvolution active
  • Fireball
  • Zap
8 main cards1 support/tower cardsAverage elixir 3.88

Deck 457

1 observation
  • Giant Skeleton
  • LumberjackEvolution active
  • Battle RamEvolution active
  • Electro Wizard
  • Bandit
  • Golden Knight
  • Furnace
  • Heal Spirit
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 443

1 observation
  • WitchEvolution active
  • Battle Ram
  • Dart Goblin
  • Electro Wizard
  • Mega KnightEvolution active
  • Monk
  • Bomb Tower
  • Arrows
8 main cards1 support/tower cardsAverage elixir 4.38

Deck 441

1 observation
  • Ice Spirit
  • Battle Ram
  • Inferno Dragon
  • Magic Archer
  • Battle Healer
  • Inferno Tower
  • The Log
  • Earthquake
8 main cards1 support/tower cardsAverage elixir 3.38

Deck 368

2 observations
  • Battle RamEvolution active
  • Electro Wizard
  • Bandit
  • Royal GhostEvolution active
  • Golden Knight
  • Ronin
  • Furnace
  • Arrows
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 323

1 observation
  • WitchEvolution active
  • Battle Ram
  • FirecrackerEvolution active
  • Golden Knight
  • Electro Spirit
  • Ronin
  • Fireball
  • Zap
8 main cards1 support/tower cardsAverage elixir 3.50

Deck 297

1 observation
  • Archers
  • Battle Ram
  • Bandit
  • Bats
  • Goblin Hut
  • Inferno Tower
  • Poison
  • Vines
8 main cards0 support/tower cardsAverage elixir 3.50

Deck 259

1 observation
  • Skeleton Army
  • Baby Dragon
  • Bowler
  • Battle Ram
  • Dart Goblin
  • Royal Ghost
  • Fireball
  • The Log
8 main cards1 support/tower cardsAverage elixir 3.50

Deck 215

1 observation
  • P.E.K.K.AEvolution active
  • SkeletonsEvolution active
  • Baby DragonEvolution active
  • Battle Ram
  • Royal GhostEvolution active
  • Magic Archer
  • ZapEvolution active
  • Poison
8 main cards1 support/tower cardsAverage elixir 3.63

Deck 188

1 observation
  • Minions
  • Witch
  • Valkyrie
  • Skeleton Army
  • Wizard
  • Battle Ram
  • Royal Hogs
  • Void
8 main cards1 support/tower cardsAverage elixir 4.25

Deck 137

1 observation
  • Valkyrie
  • WizardEvolution active
  • Battle RamEvolution active
  • Elite Barbarians
  • Bats
  • Skeleton Dragons
  • BerserkerEvolution active
  • Arrows
8 main cards1 support/tower cardsAverage elixir 3.75

Deck 117

1 observation
  • ArchersEvolution active
  • Minions
  • WizardEvolution active
  • Mini P.E.K.K.A
  • Battle Ram
  • Mega Minion
  • Royal Ghost
  • Zap
8 main cards1 support/tower cardsAverage elixir 3.38

Deck 106

1 observation
  • Knight
  • Battle Ram
  • Goblin Gang
  • Elite Barbarians
  • Zappies
  • Flying Machine
  • Fireball
  • The Log
8 main cards1 support/tower cardsAverage elixir 3.75